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- on exitFrame
- go(the frame)
- end
-
- on enterFrame
- global ActiveHZone, lastRo
- set ActiveHZone to "S2"
- set startHZone to 2
- set hZone1 to startHZone
- set hZone2 to startHZone + 1
- set hZone3 to startHZone + 2
- set hZone4 to startHZone + 3
- set hZone5 to startHZone + 4
- set hzone6 to startHZone + 5
- set ro to rollOver()
- if (lastRo <> -1) and (lastRo >= 19) and (lastRo <= 29) and (lastRo <> ro) then
- cursor(-1)
- puppetSprite(lastRo - 11, 0)
- end if
- if (lastRo >= 32) and (lastRo <= 33) and (lastRo <> ro) then
- puppetSprite(lastRo - 2, 0)
- end if
- set lastRo to ro
- case ro of
- hZone1:
- initSprites()
- go("OrdinateurS1")
- hZone2:
- initSprites()
- go("OrdinateurS2")
- hZone3:
- initSprites()
- go("OrdinateurS3")
- hZone4:
- initSprites()
- go("OrdinateurS4")
- hZone5:
- initSprites()
- go("OrdinateurS5")
- hzone6:
- initSprites()
- go("OrdinateurS6")
- 19:
- cursor([member "mousePointer", member "mousePointerMask"])
- puppetSprite(19 - 11, 1)
- set the member of sprite (19 - 11) to member "Or1HL"
- 20:
- cursor([member "mousePointer", member "mousePointerMask"])
- puppetSprite(20 - 11, 1)
- set the member of sprite (20 - 11) to member "Or2HL"
- 21:
- cursor([member "mousePointer", member "mousePointerMask"])
- puppetSprite(21 - 11, 1)
- set the member of sprite (21 - 11) to member "Or3HL"
- 22:
- cursor([member "mousePointer", member "mousePointerMask"])
- puppetSprite(22 - 11, 1)
- set the member of sprite (22 - 11) to member "Or3-2HL"
- 23:
- cursor([member "mousePointer", member "mousePointerMask"])
- puppetSprite(23 - 11, 1)
- set the member of sprite (23 - 11) to member "Or4HL"
- 24:
- cursor([member "mousePointer", member "mousePointerMask"])
- puppetSprite(24 - 11, 1)
- set the member of sprite (24 - 11) to member "Or5HL"
- 25:
- cursor([member "mousePointer", member "mousePointerMask"])
- puppetSprite(25 - 11, 1)
- set the member of sprite (25 - 11) to member "Or6HL"
- 26:
- cursor([member "mousePointer", member "mousePointerMask"])
- puppetSprite(26 - 11, 1)
- set the member of sprite (26 - 11) to member "Or7HL"
- 27:
- cursor([member "mousePointer", member "mousePointerMask"])
- puppetSprite(27 - 11, 1)
- set the member of sprite (27 - 11) to member "Or8HL"
- 28:
- cursor([member "mousePointer", member "mousePointerMask"])
- puppetSprite(28 - 11, 1)
- set the member of sprite (28 - 11) to member "Or9HL"
- 29:
- cursor([member "mousePointer", member "mousePointerMask"])
- puppetSprite(29 - 11, 1)
- set the member of sprite (29 - 11) to member "Or10HL"
- 32:
- set thereIsRoll to 1
- cursor([member "mousePointer", member "mousePointerMask"])
- puppetSprite(32 - 2, 1)
- set the member of sprite (32 - 2) to member "SoftImageHL"
- 33:
- set thereIsRoll to 1
- cursor([member "mousePointer", member "mousePointerMask"])
- puppetSprite(33 - 2, 1)
- set the member of sprite (33 - 2) to member "ImacHL"
- otherwise:
- initSprites()
- go("OrdinateurS2")
- end case
- end
-